Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the tips! I’m glad you liked the aesthetics!


Yes the player not sticking to the moving platforms is intentional for a couple of reasons. Firstly, it is quite disorientating when you move like that. Second, it drastically reduced the challenge.


I added an option in the pause menu that enables you to pick up objects. I did it that way because allowing players to pick up objects just makes the game too easy. But it’s there for people who don’t like the box levels and would like to skip/make them easier.


Exit portals are always the color of the room. Purple in the purple rooms and green in the green rooms. The only exception being the maze level where the portal is white as it transitions to a story element. I changed it to purple based on your recommendation. 


I shall upload this update shortly.