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Looks good, but doesn't run very well on my browser
I didn't find a download for the win version

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Thanks for letting me know! You should see it now, looks like the upload didn't take the first time. 

Please let me know if you have any issues! I'm still working on it today for the last few hours of the game so expect a few changes :)

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I will :)

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I can't actually operate the weapon, it's fully automatic
All I can do is choose a weapon, but that's not bad (I'm tapping on these dialogues while running the game)
I was almost certain to die in the first few rounds, which made me think about what weapon I should choose next time
But should I hold all the weapons at the same time?
All in all, it's a pretty good game :D

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I almost forgot to say that the art is very good :D

That's right, you collect more weapons as you go, and they're all fully automatic. I've fixed the active shield now that negates damage while up, you might not have had that when you played (use spacebar!)
I really wanted to set up an 'active weapon' that targets where mouse so you can aim manually, and get an attack speed buff. I ran into a bunch of issues with it though, so im not sure if ill get time to finish it off before the deadline... 
I think enemy projectiles were broken earlier too, they should actually hurt you now! :D
I'm doing a polish and balance pass now, I'll try and add these two features if i manage to eek out some time.

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And glad you like the art style!

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They are really great :D

just noticed you made a game too, ill try and remember to come back and try it out after I crunch these last few hours

well

hope u like it:D

I found a bug where the scene didn't reset when it was probably the fifth round of the loop,

and I saw monsters all over the screen after choosing a weapon and got stuck at the same time

Im hoping I fixed that bug! I wasn't able to reproduce it D:

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That means this is not a common BUG, it doesn't matter XD

I hope so! :')