You mean the raw map formats? These use different raw map formats to the Quake derivatives this plugin is for (.map, .vmf), especially Unreal Tournament. Might be tools to export the Unreal Tournament maps to a 3d format that can be imported into Unreal Engine 5?
As was said by stoofphen, the plugin only really supports the old Quake-family derived types specified in the blurb above, with no plans to add any new formats, sorry.