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(+1)

To make it work in the browser, was actually a lot harder than coding the game itself XD

first, I had to make the emulator work, which require to read v86 Documentation.

Then I had to make the image small enough to have less than 950 files in it, so it worked with itch.io zip limitation. (which require a lot of butchering in the image)

thierd, once loaded on itch.io I had to deal with the image been unable to load fuse.ko.gz, even though that work perfectly on my browser, to end up decompressing the module to a simple .ko, hoping it would work, and it did the tricks. 
Anyway, thanks for the review