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(+2)

Love the game, and hope to see how things go in the future.

One thing that's perplexed me is how the character 'progresses' so to speak. In particular, the first contract has the character with a generously proportioned hourglass figure. After the first pregnancy, they become flat as a board.

I'd enjoy if each pregnancy left lasting effects on the characters' figure. I can understand how that might be a pain to implement (and then render for), however.

(2 edits) (+1)

that’s a great idea (and I think it would make sense realistically after giving birth to say 40+); there’s almost no weight gain currently. 
I know… realism doesn’t make sense in this situation

(+1)

lol yeah balancing realism is a tough one. I try to have it where I can but at the end of the day I'm making a game about pregnant/hyper pregnant strippers in a pregnancy themed strip club so there's always going to be some concessions. 

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Funny enough this was actually the plan from the beginning but due to an oversight on my part I didn't use the right models to render the base images for the next size up so they just kept reverting to the base model size on new runs. There are some that slipped by so I think in some of the size two(?) base sizes the MCs bust and hips get bigger in some of the actions but are smaller in others.

I would like to eventually go back and redo these images to show growth but that's very low on my priority list.