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(1 edit) (+1)

Well-organized, easy to follow. I like the roll twice and combine, and 1d6 + floor mechanics.

Missed Opportunity(?): Since it's a ziggurat, reducing the checkboxes as you go up in levels (6, 5, 4, 3, 2), but that probably throws off the intended encounter/hazard/arcana math.

Not so much the encounter *math* as that a smooth gradient gives too many chances for encounters to get samey; having a short floor between long ones reduces that risk!