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Pretty fun. It's a really good enemy swarm shooter that gradually becomes a bullet hell. Being able to get upgrades at the ship is a nice mechanic. Have a somewhat safe central base of operations that the player has to leave in order to progress is a good idea. Good job!

Also, 17 seconds before the deadline? I thought I cut it close with three hours. Great work.

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Thanks for the insightful comments! :)
(yeah - we're never submitting that late again haha)