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(+1)

Seems like a fun concept. Not sure if I'm missing something but the progression seems quite slow at the start due to the high prices for upgrades.

Also seems like there might not be any maths involved to predict when things will collide with the core. Would be useful so that early on you don't take inavoidable damage from two things breaching the core at the same time but on different sides.

Hope this feedback helps!

Yeah, the prices go up quite steeply. I'm thinking about making them more gradual, so you get to buy things more often

The enemies do spawn randomly, yes. There wiol be a future upgrade that males them spawn closer to each other, but I might make that be the case from the beginning  to make it a little easier.


Thanks, any feedback helps :-)