Graphics: 3 - There's an impressive amount of custom graphics, there's even multiple emotes and poses for the characters. I believe the tiles are also custom? I respect the amount of effort put into all of this.
Story: 1 - I struggled to enjoy the story. The concept is similar to an episodic Saturday morning cartoon with an A and B plot. The setup is simple: Harold is separated from his party on an Indiana Jones-esque adventure while the others fight dragons, but I found it hard to get invested into the characters or their dialogue. There is a ton of characters for a game that clocks in at about 30 - 40 minutes and everyone's screentime is so brief no one has time to shine.
Some of this might simply be due to lacking context from a previous entry in this series, as this seems to be drawing from one, but I think some of the issues would be remedied with more development focus. Maybe one storyline, not two? Or fewer characters. It's just a lot to fit in.
Comedy: 2 - I can see someone finding parts of this funny, though I didn't really have any big laughs myself. I cannot emphasize enough how much it feels like a Saturday morning cartoon, which isn't a bad thing.
Sound: 3 - The music was very good, but the most surprising inclusion here is voice acting; I would never expect a one-month jam game to have full voice acting, but here we are. The performances are a mixed bag and I feel like one or two of the actors might have had an issue with their mic. It felt like more could be eked out of the voicework with some voice direction, but I realize that's a tall ask for six VAs in the span of a month, so I digress. The thing that stood out to me the most was Harold's voice, which sounded like some unholy fusion of Lenny from Of Mice and Men and Fezzik from Princess Bride. It kind of felt like he was just being made fun of to me, which I don't think was the intent.
Gameplay: 2 - The main gameplay is made up of battles which take up about half this entry's run time. The battles are conventional and most skills are 'damage' and 'more damage', though there are a few debuffs, buffs and massively overpowered heals. I feel the mook fights are overlong and a bit tedious, but there's more going on with the fight against the dragons and if you take the time to cast the magic reflection spell the result is satisfying.
There were a few minigames, an easy race, a matching puzzle in the archaeology site and a quasi race with the vines. The former and latter become very simplistic with a mouse, while the dig site puzzle might be bugged cause it cleared for me even after failing to match the symbols correctly.
Overall: 2 - This game takes on a whole lot, with custom graphics, sprites and voicework, and I can really respect that. But I feel like trimming some of the fat would greatly benefit this one.