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Thank you so much for making this! I'm using it and also adding some code to add border support and other things, I was wondering if there's a function or some way to access the memory of the rom to do stuff like achievements or interface the frontend part with the game itself, I know that  you are providing a memory viewer to find the memory addresses and values in the rom, but how do i read/write to these memory addresses in the godot frontend? any pointer to documentation or any ideas so i could look for something specific would be appreciated, thanks in advance!

(1 edit) (+1)

In Godot Editor, press F1, search GodotBoy. The memory functions aren’t well documented yet, but they’re pretty self explanatory. The next release of GBStudio includes some files to help figure out script variable bindings.

https://github.com/chrismaltby/gb-studio/issues/1750