Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey man, good work! Has some good fun playing this. It feels pretty good the way you gain damage with each kill you get, and I like how there's a dedicated "make little guy noises" button XD 

Some ideas (if you want them):

- Can there be more feedback when you take damage, like the player character flashing or making a noise?

- In a similar vein, when you get damaged, it would be helpful to see empty hearts for the health you've lost.

- The hitbox for the cat's standard attack seems bigger than the animation.

- This might screw with the balance but I feel like it would be rewarding to gain more damage from higher level enemies (eg, the bees give 0.1 as they do already, the wasps give 0.15 or 0.2, and so on. I don't know the exact values that you'd assign to each enemy type and maybe it would mess with other things too much but I thought it sounded like a fun idea.)

- Can you put Alan in as an easter egg character and make him super OP???

Anyway, really enjoyed playing some more of your work! Thank you for sharing and looking forward to the new levels and characters!

Oh! Another thing: if there's a way you could add saves (or maybe I'm missing something) that would be awesome too!

Upon further inspection, the save system i have in place is set to be disabled... major face palm moment on my part, it will work with the next update.

ah that sounds like something that’s easily overlooked XD at least it’s implemented already! 

Glad you enjoyed playing :D

all your suggestions have been noted. A few things will be updated in the next version like feedback on hit, collision boxes for attacks, and some variables for better gameplay.

Just wish I hadn't messed the save system before submitting haha. Atleast it'll also work on the next update.