Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

So, I do think the goblin part of the week, when you turn into a goblin needs optimized a smidge. When using the dino-grabby and the eye, you need to have the potion you want on the far left side of the mirror. I'd recommend having it that the potion you want to click be in the exact center of the mirror. This could be an optimization issue, as I don't know. But I did manage to get through it with the trouble. As for the mechanic itself, I do think it's a fun idea. Another option would be using the possible boob item to act as a chair, but runs the risk of misclicking potions. (A constant bouncing effect?) 
I'd love to think up more stuff with yah. ;w; I love this game.

I agree with the part about the mirror

Glad you’re enjoying! That grabber has been the bane of my existence. It has position problems when the screen ratio isn’t its normal ratio. BUT, latest update forces the game to the happy ratio.

Could you take a quick peek at day 19 with the latest version, V0.3.8? The grabber SHOULD click where the head is now.

If not… back to the drawing board.

(+1)

Unfortunately, the dino grabby still functions the same. I don't exactly know how you could code it, but perhaps have it that when your holding the dino grabby, the 'clickable object' is always in the center of the mirror. I'm not sure how that'll work with positioning issues, but... Anyway, i'm sure you'll figure something out!

ALSO ALSO, if you ever want, I did make my other D&D gal, Maxine, in your game! :D

Both as a warrior, and a magician! :P Thought you might like.

I have overhauled the grabber.

Haa, boss! Thank you for sharing!