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🕹 Game Review: Dinner Roll: Time for to roll towards you dinner before the time is runs out and the dinner is get's cold!

Submitted by: Dentr

🎯 First Impressions
Right off the bat, I loved the charm of the main menu. There’s a quirky vibe here that hits just right. Would’ve been nice to have a little extra juice on the selectable UI elements for feedback, but the presentation still made me smile. Also, I think "John Travolta" is the volume slider? Hilarious, if a bit cryptic. Including credits in the menu is another classy touch.

Once in the game, we’ve got a 2D physics-based side scroller, and the key mechanic—besides rolling—is... farting. Gross. Hilarious. Perfect. It’s the exact kind of toilet humor that, when used right, absolutely works. The physics for fart-jumping are tricky—might just be me being terrible, but it felt hard to control. That said, I cracked up at the deflation animation on game over. Well done.

🔥 Fun & Engagement
I couldn't make it past the first or second obstacle—and this game has a boss level?! Still, I kept playing, not because I had to, but because I genuinely wanted to. That’s a huge win for engagement. The challenge was real, but the loop was fun.

🎯 Theme Use
You nailed it. A literal race against time to get to your dinner before it gets cold. And let’s not forget the bee enemies with clock faces—clever and literal. No question the theme is integrated throughout.

🛠 Execution
For a wild and weird concept, this is executed really well. The art is cohesive, the soundtrack slaps, and the mechanic fits the genre. The fart mechanic could use some refinement, but I'm honestly not sure what the best fix is—maybe locking its position relative to the player instead of factoring in roll momentum, or perhaps aiming it with the mouse. Still, it functions, and the chaos adds to the humor.

Only real bug I found was an odd lockout at the start—if you use the fart too early in a run, it seems to freeze controls for a moment. It doesn’t break the game but makes restarting feel clunky.

💡 Originality
Let me be clear: I’ve never rolled toward dinner on a 2D plane using gas propulsion. This gets a solid originality check from me.

✨ Polish
The game feels polished—start menu, solid art direction, catchy music, and a gameplay loop that’s frustrating in the best way. It may not be finely tuned, but it feels complete and cohesive.

🛠 Areas for Improvement:

  • Fart mechanic refinement: Hard to pinpoint the best fix, but the jump needs a touch more control or predictability.

  • Start-of-run lockout: Whatever timing or state check is causing the fart to freeze controls in the first few seconds—try to smooth that out.

🧠 Final Thoughts
It’s gross. It’s hilarious. It’s a toilet-humor platformer that actually works. The elementary schooler in me laughed the whole time, and the adult in me saw real potential here. I couldn’t make it far, but I kept trying—which says a lot. With some refinement, this could absolutely be a shippable, quirky indie title. Great job!