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Hey again, Kwatar! I was replaying the demo of NPMO and found a glitch in Viridian City i thought i'd let you know of. I was playing using JoiPlay if it helps, but in that one building with the TV where you can try to guess a Pokémon, the broken coffee machine and the girl NPC, If you Guess wrong too many times and the girl leaves, you can still read the girl's dialogue if you interact with the sink or anything else in the room she'd normally reply to you checking out. To be specific, i entered the house, didn't interact with the sink, the girl or anything else. The First thing i interacted with was the TV and i kept guessing Pokémon until she got fed up and left. Then i interacted with the sink and then the glitch happened, her dialogue in red still displayed even though she was gone. The bug did vanish once i reloaded my save, though.

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Thanks for the detailed report, Digaum! I had actually noticed this before and thought I had fixed it in the forked version. But apparently, I had just done nothing instead, haha, so this was great to note. Anyhow, I just plugged some checks to ensure that doesn't happen now for the full game. Thanks again for bringing this up! The Misty AI character also breaks animation at some points too, so I still need to go back and fix that.

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Alright, no problem, and i'm glad to help! I submited an application in the NPMO Google Docs thingy if you didn't see it yet, btw. Do read through mine when you can!

Will do! Right now, I'm probably only looking for people to beta test in the future (sometime in 2027, at this point), but I'll definitely check out your app and you'll probably hear something when development is nearing its end! 

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Alrighty, i see! Thanks! Do you think you could send me a Discord friend request so we can keep in touch in the meanwhile, though?