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Question, how to seperate the arms and legs and bind the arms and legs into seperate meshes ?

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In Blender, with the avatar mesh selected you go to Edit Mode (hit Tab key). Then select the vertices/lines/faces to be separated and hit "P" key. You get a small menu where you choose "Selection" and Bam! The selected vertices/lines/faces are now their own separate mesh. Hit Tab again to leave edit mode.

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ah thank you

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ok i have done it so what do i need to do with the arms and legs?

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You hide the limbs when the suit is in use?

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i did not

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Well, that's what you would do with the limbs: Hide them when using the suit.

does the limbs needs to be resized or do i need to add something in the menu where the other stuff is

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What menu?

You upload the avatar with the suit, without the limbs. As for making some kind of system that lets you hide/show them using a menu in game, that's technical. Coding. Can't help you there, I don't code.

ah ok well thank you for helping me