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I feel a bit uncomfortable when making events. 

The first reason is that the editor is not my native language, and the second reason is that the number of events triggered by the editor is a bit uncomfortable for me. 

It can theoretically write for fifty years (game time), but each event can only contain 100 Chinese characters. In order to alleviate the first difficulty, I asked AI to translate it. 

Every time I do an event and encounter something unclear, I just take a look. AI translation is as follows:

事件触发条件:

  1.Building Exists(建筑物存在)

  2.Controls Capital(控制首都)

  3.Country(国家)

  4.Country Group(国家集团)

  5.Country Name(国家名称)

  6.Discontent(不满)

  7.Enemy Near Capital(首都附近的敌人)

  8.Event Choice(活动选择)

  9.Event Cooldown(事件冷却)

  10.Has Alliance(有联盟)

  11.Has Pact(有契约)

  12.Has Sanctions(具有制裁)

  13.Has Vassal(有诸侯/有附庸)

  14.Has War(有战争)

  15.Independent Land(独立土地)

  16.Is Defeated(被击败)

  17.Player(游戏玩家)

  18.Land Power(陆地力量/陆军实力)

  19.Lost Capital(失落的首都)

  20.Money(金钱)

  21.Month(月份)

  22.Near Water(近水区)

  23.No Enemy(没有敌人)

  24.Number of Provinces(省份数量)

  25.Number of Tasks(任务数)

  26.Political Institution(政治制度)

  27.Random Value(随机值)

  28.Received Event(接收事件)

  29.Tax Rate(税率)

  30.Turn(转动/回合)

31.no more than once every




事件效果:

  1.Accelerated Recruit Cost(加速招聘成本)

  2.Add Artillery(添加炮兵)

  3.Add Battleship(增加战舰)

  4.Add Cruiser(加巡洋舰)

  5.Add Culture Population(添加文化群体)

  6.Add Infantry(添加步兵)

  7.Add Oil(添加石油。)

  8.Add Random Culture Population(添加随机文化群体)

  9.Add Shock Infantry(添加突击步兵)

  10.Add Tank(添加坦克)

  11.Annex Country(兼并国家)

  12.Army Losses(陆军损失)

  13.Army Maintenance Cost(陆军维修费用)

  14.Attack(攻击)

  15.Building Cost(建筑成本)

  16.Change Country(更改国家)

  17.Defense(防御)

  18.Diplomacy Alliance(联盟外交)

  19.Diplomacy Become Vassal(成为附庸外交)

  20.Diplomacy Break Alliance(中断联盟外交)

  21.Diplomacy Get Vassal(外交获得附庸)

  22.Diplomacy Lift Sanctions(外交解除制裁)

  23.Diplomacy Pact(外交契约)

  24.Diplomacy Peace(外交和平)

  25.Diplomacy Sanctions(外交制裁)

  26.Diplomacy War(外交战争)

  27.Discontent(不满)

  28.Money(金钱)

  29.Population Growth(人口增长)

  30.Population Income(人口收入)

  31.Prestige(威望)

  32.Recruit Cost(招聘成本)

  33.Relation Change(关系更改)

  34.Relation Ideology Change(关系意识形态变革)

  35.Resource(资源)

  36.Resurrect Country(复活国家)

  37.Science(科学)

Hello. Each requirement has a description, so you can select it and read what it means