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That usually means that GameMaker ate the file names in the extension. If you double-click window_shape in the resource tree, it should show them like this:

If there are empty spots instead, you can double-click on each file and assign the correct name in the “Name:” field. You can tell which one’s which based on function lists (pictured).

That was the issue! All fixed and working now :) Thank you so much for making all of your awesome extensions because thanks to them I am making something I think is very cool!