Thanks for the translation, it seems like an interesting text adventure trilogy. I added it to my new video with other recently released games. I hope you like it.
It's not just a translation, but a complete rewrite with lots of extensions. The aim was not just to bring it to an English audience, but to bring it up-to-date for a modern audience. That means no sudden death, no (or very minimal) guess-the-verb, no moon logic, no unwinnable situations, richer descriptions and so on. You can still get killed if you ignore the in-game clues (which you may want to do just to see what happens), but you can always undo.