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(+1)

Very nice! I'm using it on a map with nearly 300 events and did notice a performance hit before, these sound like great improvements. I'll give it a go in the next few days and report back.

Please let me know if something like that happens 😅

This plugin here is expected to be a little heavier than my other ones (since its hooks run for each Character and -Sprite), but that still shouldn’t be noticeable unless there are VERY many Events on a Map or you have many rules that target many Events’ base image(s).

Had a few players take it for a spin now and no one has had performance trouble with this version. Very nice!