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(2 edits)

wall jump could've used slightly more tolerance tbh. It's designed to lock your movement for a short time after jump, but if you move away from the wall and then jump the game has 0 tolerance. It needed coyote time.

 a reset button was brought up by every playtester and i ignored it :sob: i shouldve just bit the bullet and added one. the only reason it's not in is my own laziness