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Very interesting insights, thank you for the analysis. Internet today is so interconnected that game consumption is heavily dependent on platforms, payment processors, hardware developers, etc. I think there will be movements to publish games and process games through crypto-currency platforms to get away from the censorship, what is your thought about this?

这固然是好的,但同样也存在瓶颈和部分问题。比方说法律属性模糊和地域合规差异,以及用户体验。用MANA GAME举例,它提供模块化智能合约工具,开发者无需专业区块链团队即可上架游戏,减少对单一内购的依赖。但是提充必有延迟,万一私钥丢了等于资产永久冻结,或者代币波动导致价格暴跌或暴涨,而且实际应用仍集中于少数头部游戏。所以需要实现合规与自由的再平衡和体验优化,最重要的是账户恢复保险。