just revisited. the way the UI just suddenly fades in and there's a dozen elements filling up the whole UI is so unbelievably unsatisfying for this genre.
no curated unfoldiness. just dump the whole game on the player because the dev wasn't smart enough to introduce stuff organically or handle the nuances of saving/loading games that have an arbitrarily elongated sequential development of active/inactive mechanics.
you just get this vibe right away: "oh. this is not a serious game. and this was not made by a serious person"
and you write a kind of badass comment like this one, spin around 360 degrees in a manner similar to how a gangster might do so, and moonwalk away from the direction you were facing away from.