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Thanks, it's always a possibility. I also got other projects that may target primarily the other platforms covered by SE (NG, MD). Such as one that I was doing in SGDK long ago. As a rule of thumb, it's always better to make a game 100% tailored towards a certain system, because they have all their different pros and cons. Even with modern tools helping, to make multiplat tend to lower the bar for both, as the result is an average between both systems. Rather than one that exceeds in one system.

sounds great and sure the games should be optimized for each system ...you can be sure i follow your stuff ..that castlevania version is just getting better with each version