NPC Update:
I have added a Steal Option to the game.


Again, I think this is very good for roleplaying.
ROLE Update:
Mainly been experimenting again. I like when you get a certain number of kills, people start to feel worried that there is a killer on the loose. I think this will be an interesting moment to talk to an NPC. Also I have a cool idea with NPC's. To save up on time and due to rpg maker limitations, I had to get creative. I have made multiple versions of NPC's that have a specific idea in mind. Here's there code names
- Battler
- Talker
- Dealer
- Discusser
- Lunatic
- Duster
I'm not gonna fully explain them, so I'd rather you use your imagination.
:3