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NPC Update:

I have added a Steal Option to the game.

Again, I think this is very good for roleplaying. 

ROLE Update:

Mainly been experimenting again. I like when you get a certain number of kills, people start to feel worried that there is a killer on the loose. I think this will be an interesting moment to talk to an NPC. Also I have a cool idea with NPC's. To save up on time and due to rpg maker limitations, I had to get creative. I have made multiple versions of NPC's that have a specific idea in mind. Here's there code names

  • Battler
  • Talker
  • Dealer
  • Discusser
  • Lunatic
  • Duster

I'm not gonna fully explain them, so I'd rather you use your imagination. 

:3