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Well produced, would fit into -any- beginning of a strategy game as either the title screen or the cutscene intro where they're explaining the beginning of the story while the procedural world-map is generating.  I mean the only thing detracting is maybe it fits -too- well and feels over familiar in that role or capacity.  That becomes a lament about saturation not the individual person making the stuff!  I mean you're hittin' it you're doing all the Right Things.

Gave you an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

https://exedexes1.com/