Let's trade feedback! I submitted a project too.
- Mechanics: Super refined! You polished this really well. Puzzles are not easy to build I like how far you stretched such simple laser-bouncing features. This has potential to be on iPad or large phones, easily.
- Art Style: It's clean and clear art style. You went with simple futuristic blue and metallic colorings. I think there's potential to add a variety of lasers and light-bending shapes though. You have many levels; I did hope for a variable laser type. You have flexibility to vary the art since the mechanics are well-done.
- Audio: The audio is cohesive, not too jarring on the music or SFX side. You could vary the laser sounds though so laser bounce or laser firing or laser stopping have a list to pool from so it sounds unique every time. Many shooter games do this, where it's many Bullet-fired sound effect so the gun sounds different on every bullet to keep players engaged. Halo has a Soft-fire, Loud-fire, Continuous Fire and Fire-last bullet sort of sound lists.
- Recommendations: Add different laser types and colors. Laser types you can equip or switch between after unlocking them. Maybe some levels you have to bend a laser than can break through walls. Or some levels there's a laser that can bend through water. Or a laser that can bend along a curve when near a magnet. There's a-lot of potential here. I'd also experiment with a greater variety of mirror types. For example, a Prism mirror that splits a laser into different colors or a Prism that splits a laser into different directions.
- Please add 1 tutorial and controls in-game. I read the itch page but other players might not.