There's definitely a lot of people with soundtracking in their skill set! Maybe you could explore what sets you apart from others, what unique things you can offer game developers that others consistently fail at, or something along those lines. Having a portfolio and established presence (even on Itch) can go a long way, too.
Also, I should mention that you don't always need a project in order to get started. You could always pull something out of the public domain and re-soundtrack it, even if it's just a few minutes at a time for the sake of a portfolio. Food for thought.