Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Beat it in about half an hour without using an autoclicker. I like the concept but it definitely needs more content because its kinda just the same after like 10 minutes and the emergency music is SO loud even though I have music basically off.

I think the main issue is that the knowledge upgrades were actually kinda useless compared to the temporary ones, which made it possible to win in the first or second loop. Should be better now.

(+1)

I was still able to beat it on the second loop, without autoclicker.  My total mana generated was just barely over 4 million, so over 75% of that was used to fire the beam in the second loop.

But I definitely like the concept, and I liked the fact that it always felt as though I was doing something and there was a goal near at hand.