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YeeMemer

21
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A member registered Jul 23, 2021

Recent community posts

I'm very excited to see where this game goes. I think an upgrade that could be good for later in the game is drag collecting. Like if I click and drag all mushrooms that I hover over collect without needing to click on them. It would definitely have to be a late-mid to late game upgrade tho.

Very cool take on the incremental skill tree genre. I am very very excited to see the full version of this game.

I just used two gold carts the first world unupgraded (Because I didn't know you could upgrade the gold carts) then pivoted to 5 gun and 2 shields because the enemies give plenty of money after the first world to just mass upgrade guns and the shield on the shield carts.

I literally don't have this problem. Just because the dev said it was an issue doesn't mean it happened to me.

Fun little prototype. I'd love to see how this game turns out. Genuinely the only problem I have with it is I don't quite understand what the gathering stat does.

That is not a problem I have. It might be something on your side.

I also finished the game and market redistribution just makes everything cheaper to buy but I still don't know what longer lives does

I found a issue where every time you switch countries the "People search" number gets bigger and bigger until it fills the whole screen.

I accidentally did this also and I'm pretty sure it's a strictly visual bug because it said I earned around 900 that run and my next few runs were also about 900.

Technically speaking you incrementally get more balls so it is an incremental game on a technicality 

I'm sorry my comment was overtly hostile it's just the same thing happened with Click and Conquer where it was literally just a war reskin of Digseum that is releasing a full version on Steam for money and my anger and hostility towards them made me think this was something similar. I also didn't fully read the page where it clearly says that you are mainly doing this to train yourself on Godot's UI systems. I profusely apologize for my original comment and hope it didn't affect you in any way.

Is it really that hard to be creative on this website? Just like Click and Conquer this is just an uninspired clone of Digseum with the only thing different being the theme.

If you choose Iris it will freeze when advancing the text after it says "OOOh mistress Lusamine that feels so good thank you so much." and when you choose Acerola it does the same thing after it says "memorable" and she puts the strap-on in.

I love this game a lot! I would definitely pay for something similar that is longer and has more unorthodox objects.

I like this game alot. I would genuinely spend money on this game. I have yet to reach the ending as I'm writing this review but just a suggestion what if you added something like a upgrade that adds a chance for a different coloured droplet the gives a secondary currency that you could buy better upgrades with like a pink droplet that gives gems or something like that.

This game makes absolutely zero sense. I don't understand what any upgrades do or even what makes me have the ability to unlock them. I also don't understand why I unlock upgrades for things that are so far down the line I wont ever use them. The developer also just replies "aw shucks" to everything instead of having any meaningful response. This "game" is horrible

I launched the game and it seemed to load fine but I can't do anything but drag what I assume is a lever down that is nearly completely off screen and is only a handful of pixels. I see something shoot out of the wall but it's below what I can see and interact with so I basically can't do anything.

This is what it looks like after I pull the lever thingy

This one of the coolest and most user involved incremental game I've ever played. I wish more incremental game creators had user involvement like this.

The jump to get to the orange section is nearly impossible even with all of the upgrades up to that point. I made it once after like 10 minutes but when I jumped over the gap above the cube I got sucked towards the cube because it seems like jumping at all around the cube sucks you in like you have auto jump on. I've tried for 30 minutes to get back up and can't seem to understand what I did differently the first time to make it up.