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FATAL ERROR in Vertex Shader compilation

ShaderName: sh_shadow_projection

D3DXCompile failed - result

at gml_Script_scr_render_scene

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stack frame is

gml_Script_scr_render_scene (line 0)

gml_Object_obj_render_Draw_0

(Edited 3 times)

This error can sometimes happen if the game can't compile the DirectX 9 shaders. (Some DirectX 10 and 11 installations don't seem to be fully backwards compatible with DirectX 9.) You can fix that by installing the DirectX 9.0c end user runtimes found here: https://www.microsoft.com/en-us/download/details.aspx?id=8109 (It will install the missing bits for DirectX 9).