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(3 edits)

Nice little game, I really like the mechanic of grabbing a caveman and throwing it towards your cursor and it's able to hit other cavemen with it. I also really liked the sprites for the main character. I found some really big problems though. First of all, the collisions on the wall in the level is just nonexistent for the player, so it's very easy to just go around all the enemies by going out of bounds where they can't even hope to get you and just get to the boss fight.  The only time the walls work for the player is in the first room, strangely. Another thing is there will be times where the caveman will stop to attack you, but their attacks won't connect, I assume because of y-axis shenanigans. I'm also not very sure what the black bar next to the health is supposed to be. Also, just the connection to the theme just being you're in a cavemen 'compound' is a bit weak.  I think with a little more polish and maybe just making the game a bit longer, this would have been a really good game. Keep at it!