literally had to double check to make sure u were who i thought u were
fuckin
fanning my face rn
Text is such a special medium for hypno content. The written word struggles in a lot of fields -- imagery, action, audio -- but the one thing it's best at is conveying a mindstate. Removing all barriers between story and audience, opening the floodgates of the mind, and pouring sensations into the reader's stream of consciousness. Words become thoughts. Sentences become sensations. Reality melts, merging with the words, until the reader's stream of consciousness is intricately intertwined with what's occurring on the page.
That's not just about hypnosis. That's about writing. That symmetry, that correspondence, is why I'm so deeply in love with hypno writing. Good writing isn't hypnosis, and good hypnosis isn't writing, but the two are woven of the same cloth, and weaving them together can create truly unique states of being.
Also you called Iana cute and wow gosh that's my boyo and you liked him and uh I um
thankyou >//>
Your sportscar analogy had me giggling in front of my screen the first time I read it, and once again when I reread it just now. If ANYTHING gets patched in -- and I truly hope it will -- being able to enjoy your captivated subs will *definitely* be on the menu. In what form, I'm not entirely sure -- being able to avail yourself of their puppeted bodies while they drool and mindlessly take you in every conceivable way would be fun, but you sound like you've got more specific (and interesting) ideas. If you've any you'd like to share, I am all ears ^w^
also expansions where you get to confront the shepherd would be cool because i'm reading the last sentence of that paragraph over and over again and yep yes please mhm
u do have a way with words >//>
As for bugs: god fuck thank youuuuuuuu. Will fix in short order. Hoping to get a quality of life update out by end of month, and this will certainly be in it.
Visual design... god. Having one of my stories experienced in that way is quite literally a dream of mine, and your descriptions of the Midnight Office as some liminal Mystian vista have only reinforced that.
One day, I'd LOVE to put one of my games in that format. Maybe even this one. Some form of VN-adjacent vtuber-inspired scrapbook is a damn good concept, and would bring that future out of the realm of the impossible and into the realm of "how much do I really want to pay for art of all this?"
That would be a good question for you, actually. Speaking as perhaps the most accomplished mind control-adjacent game dev I know of... at what point did you start integrating visuals into your games? How has your use of visuals evolved over the years, and what advice would you give an aphantasic bat for ways to get started?
Only answer if you care to, of course! No obligation. Your comment made my week all on its own (and intimidated me so much that I disappeared from itch for two weeks ooops), so you've already done more than enough to brighten a bat's day ^w^
Thank you, bitshift. Your words mean a lot. Both in their quality (unsurprising), and the fact that they're coming from someone who's been spoken about in hallowed tones in this industry, and deservedly so :>
(sheeplike sent me btw, thank you for poking him, aaaaa)