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The game looked surprisingly good for a game jam project. Unfortunately, I noticed that after the beginning, the graphics took a bit of a hit and weren’t as consistent all the way through. I also managed to complete the game without having to do any of the tasks. On my screen, the canvas was slightly too large during the ending story texts, but that’s not a big deal. The texts were also visible for too short a time, so I couldn’t read everything. Still, the idea is solid, and with some careful polishing, this could become a really good game product!

Hey! Thanks a lot for the feedback – I really appreciate you taking the time to play it and write such detailed thoughts! 🙏

You're totally right about the graphics inconsistency — I had to rush a lot of the mid-to-late content due to the tight jam deadline (ah, the eternal enemy: time ⏳). As for skipping the tasks... oops 😅 I guess you found the secret speedrun route! Definitely something I need to fix.

The canvas size and the short story text durations are great catches too — noted for the next update. Glad to hear you liked the core idea though! With some proper polish (and maybe sleep 😅), I hope to turn it into something much better.

Thanks again for playing — your feedback genuinely helps a loف!