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Nah, that's pretty fair. I mean, having the player have more mobility does lose a lot of the edge. After all, giving the player a jump would be able to give them the chance to escape in some situations and make "Kick" a little obsolete because you could jump right over most things. To keep the integrity of a horror aspect by limiting the player to certain movesets and making the gun their true lifeline is pretty fair! But, like I said, I'd just like to see what type of crazy stuff can come out of it!

But, I'd like to make a consideration for some features that have been ignored or not even noticed!

  • The ability to shoot wood planks with the gun.
  • Wires connecting to the outlets for computers.
  • light behaviors with ghostly presence.
  • There are three different empty rooms.
  • And, this thing.

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