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(1 edit) (+1)

Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!

I played the game for an hour and wrote up a small report with some feedback.

Feel free to reach out to me if you want further testing on this product or any other products!

Feedback:

- I played your game, but then realized that there seems to be a way more updated version on steam. I feel like it should be updated with the demo or let players know, so they can have the best experience first!

--> Hopefully some of my feedback on this build is still valid haha 😅

- After playing for about 30 minutes. I ran out of content I think, but it was fun while it lasted! Curious what else will be in here in the full version!

- Nice graphics on the store screen. Reminds me of Windows XP!

- The scaling of the fish is very satisfying

- I feel like the different fonts are clashing a bit with the retro aesthetic. Especially in the fish scaling screen (the tip on how to scale at the top, as well as when you leave the menu)

- For shop would be good to know what the upgrades entail.

- I was expecting I could move the shop UI because it's styled like a PC Window haha :)

- For the fish cutting screen, the checkmark button lacks a bit of context first time I saw it.

- I like the catching fish animation. it's very satisfying when the harpoon comes back up.

- The feeling at the end where you can feed a bunch of fish at once feels satisfying.


Bugs:

- When game isn't full screen the check mark button covers the description when scaling the fish

- Red X button does nothing

- Sometimes when catching fish. I see a fish spawn close to my harpoon.

- Orca is mispelled as "Ocra"

- When feeding fish to certain animals. The animals are sometimes not close enough to the fish, but still animate and eat it.

- "E" button does not work while the feeding fish animation is being done

- In the shop, when all items are purchaseable, they can stay purchaseable after I purchase an item and I shouldn't be able to afford it.

i.e. 

Cleaver - 300

Rod - 500

I have 500. I go to the store.

I see Cleaver and Rod is purchaseable.

I buy the Rod.

I still see the Cleaver as purchaseable instead of greyed out

(Note that cleaver can be clicked, but it won't do anything!)


Suggestions:

- IMHO the best buttons in the game is the ones you made for the shop and the "X" button. Would suggest the other buttons be styled similarly

- Some particles while you shave away the scales could make it feel a bit more satisfying

- Could make some crumbly sound effect when shaving off the scales as well.

- Could use a prompt when you cannot inteact with certain parts of the boat (i.e. You need fish to scale, you need processed fish to feed)

- Could be nice to have a progress bar for your fishing rod to let you know how far it can go.

- I think after you finish scaling all that is left to be scaled, might be good to let the player know the fish is finished with a little animation.

- Could make the fish move towards the boat once you catch them instead of making them disappear. The transition might be a tiny bit nicer

- Could use some feedback on the left side of the boat when player can no longer catch fish because they have no storage left.

- Perhaps the shop could be another area on the boat to reduce UI

- The fish info could be closer to the fish name to give better context

- Could be neat to have some completionist items in the game.

i.e. 

Did you catch all the fish in the area?

Did you feed all the possible patrons?

- Could have pickier patrons that want specific fish. So player might need to learn at which depths certain fish exist.