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More challenging than it appears at first!  Eventually I figured out that the "move in circles" strat seemed to work out :)

I lost a few times, and it would've been nice to skip the intro cutscene on subsequent attempts!

(+1)

That strat always works in every game, is like cheating KEK.
And yeah, I'd have like to add a feature to skip the intro after restarting on death, but I didn't have enough time to implement it, was my first time using Godot and I struggled doing some simple things.
Thanks for the feedback!