Don't mind me, just going around collecting fans. But why aren't keys power? Maybe it's keys to a Ferrari, or to a mansion, or to the freedom of this cruel world! But I like the idea of the twist that you don't know which items are your usual "spikes" in the platformer or the "coins" that give you points. I wish it was more obvious which items would give you power, and which are useless. Like if you see an item that is health, then it is power, but if you see a broom then it isn't. Could make you think of the item before you pick it, instead of just randomness. But it's an interesting idea nonetheless. Well done!
Viewing post in On the Edge of Power jam comments
Thank you so much for the thoughtful and creative feedback! You’re absolutely right , the idea of giving more meaning or logic to which items give you power (and which don’t) is really smart. I totally agree that making players think before picking up an item (instead of relying on randomness) would add depth to the experience. I’ve taken note of your suggestions and I’ll definitely work on improving that aspect.
Thanks again for playing and sharing your thoughts!