Thanks a ton for the invaluable feedback, seriously, this kind of detailed breakdown helps a lot. I’ve already fixed about half the issues you pointed out, and the rest are being worked on.
NPC hostility, interaction glitches, and sex scene softlocks are all fixed, NPCs now have proper factions, so they won’t attack everything on sight anymore. The interaction system has also been cleaned up to avoid bugs like falling through the floor or getting stuck in scenes.
Character customization is back and will be reintroduced in the upcoming Build 62, which is just around the corner. It’ll give players more control over how they want to look and play, which I agree is essential.
Shift freeze is still a known bug I’m ironing out, and I’m also working on clearer control instructions, a better stat UI, and reworking the world collisions, especially around buildings, where the hitboxes can be off or frustrating to navigate.
A sandbox mode and dev tools are on the wishlist too, but for now I’m prioritizing getting the basics solid.
Really appreciate you trying the free version and giving thoughtful feedback. It's encouraging to hear you see the potential, I’m committed to making it a fun and polished game. 😊😊