I feel like I just went through a fever dream, the plot was so confusing that it made it really interesting and captivating because what do you mean my farmer is now having an existential because the dev of his world failed to fix the bugs/glitches, also, why does he have shotgun all of a sudden (favorite feature btw). I think the idea is very interesting and they you portrayed it was so chaotic I think it fit the overall idea.
In a more serious critique, I felt very lost on what I was meant to do near the beginning, there wasn't a lot of instruction on how to farm or what my objective was for the first part of the game, a lot of it was button mashing and somehow finding out that pressing E on my farm land plants crops. During the platforming sections, it felt very punishing and it felt almost required to exploit the janky platforming to wall jump and climb up the walls, which in itself felt very inconsistent (if that was intended). The spike hitboxes were a lot bigger than displayed, and I felt like it was overly tight for little reason. Also, I did not enjoy having to do a platforming section if I wanted to switch between the farm and the main town area place.
Bonus points for the rainbow cow.
Overall, an interesting game :D Very creative