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(1 edit) (+1)

a really fun and unique experience after such long time.

it has a variety of weapons to use and each mission is really fun.

i almost couldnt beat mission 7 it was hard and challenging but i like the satisfaction of beating it tho.

i suggest adding weapons like a saber sword or just a huge metal rod to beat up the crawlers(i hate em for some reasons),after killing an enemy there will be a chance of dropping supply like ammunitions.(with the melee weapons)

overall i really like the game i really enjoy it :).

(+1)

Thanks so much for playing!

i suggest adding weapons like a saber sword or just a huge metal rod to beat up the crawlers(i hate em for some reasons),after killing an enemy there will be a chance of dropping supply like ammunitions.(with the melee weapons)

I plan to have different options for the melee attacks in the future, like you'll have perhaps a chargeable energy lance that acts like a shield and ram which will allow you to plow through buildings and enemies, and also maybe a much stronger plasma whip that has further distance.

I think for supplies certain enemy trucks will drop them. I also wanted to have different colored shipping containers that have ammo if you bust them open, but I ran out of time to add that in this build. Next one will have it for sure.

Our vehicle and the minitour have little claw arms that from the intel things talks about how it's made to rip apart small vehicle's, which I think would be perfect for a beginner melee weapon for desperate times, and that the energy lance you were talking about could be a late game weapon

Yeah, the current plasma whip would be attached to the little manipulator arms on the player's quadtank. I think the energy lance would come in late game as well.

Nice can't wait for the next version of the demo to release!