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right, I think I understand the issue -  I'm afraid the game is not compatible with certain old joystick interfaces which don't actually follow the correct protocols and cause an issue with the interrupt. In the 80s, coders would create a 257 byte lookup table to account for this issue as it was a fairly common issue, but this is the first time I've had anyone have this issue.

Cheers for the explanation. Will have to pickup a new interface, thanks for the help 🤘

no problem - a modern interface that gives you some extras as well as a joystick would be a good call. One recommendation would be one that includes an AY chip, as the game will detect this and give you AY music and sounds, even on the 48k model if available.