I get you, that was the one thing I kept trying to improve throughout development, basically how impactful choices were, but had to stop at some point to make sure the game was playable haha. I'm stand kinda in the middle, some branches feel more interesting to me than others, so maybe depending on what happens on your playthrough it could result in a better or worse experience! I tried to add some events that wouldn't rely on rng that much but it was almost at the end and didn't have much time to add more interaction with it. Thank you for the feedback and playing !