I'm having an issue with the .Blend file where it seems like the textures weren't packed. The nodes aren't hooked up in the Shader Editor and none of the actual image files are present. I was able to export the .psd files to .png to texture the model but the eye texture is still missing. Also not roughness or normal maps either. Same goes for the Moushley DLC. I'm running Blender 4.5 LTS if that matters.
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Yes. That is intended. Pardon for not clarifying beforehand, but since the Blender file is optimized for the Unity/VRC pipeline, the texture nodes are only there for reference and not hooked up or packed, to keep the file size down. You can find all the appropriate texture files inside the UnityPackage file.