Hey there! The textures are not packed in, to keep file sizes down and avoid file redundancy. You will need to point the materials to the Unity Project's texture directory. Please check the Textures section of the Usage Guide for a little more info on getting that set up. https://docs.google.com/document/d/1-VCXLm_fIPkjHTCFe82rAz9TeFO0ZVslTVfntIdPlrY/...
ChunkerBuns
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A Blender file will be made available. It won't be quite ready for launch, but will arrive shortly after. Since it is set up for the VRC pipeline, there won't be any complex animation controls, but it is a great starting point for people who just want to do renders or their own conversions.
Regarding SFM, unfortunately, I don't know anything about that, so I can't be much help there.
Sorry, I genuinely don't know if it's Itch stopping the purchase or not, but maybe try grabbing it off Gumroad.
https://chunkerbuns.gumroad.com/l/lapras-vrc
I JUST uploaded this and the files are the same as the ones here.
Yes, the py is the ideal export settings for Mouse and her assets.
Have you modified the clothes in some way? The way they are added to the avatar is through VRCFury, so adding it directly might be what's leading to the issue you're having. Feel free to hit me up on Discord (ChunkerBuns) for any further troubleshooting.
Yes. That is intended. Pardon for not clarifying beforehand, but since the Blender file is optimized for the Unity/VRC pipeline, the texture nodes are only there for reference and not hooked up or packed, to keep the file size down. You can find all the appropriate texture files inside the UnityPackage file.
For performance reasons, it is not enabled by default. This section of the Usage Guide that should explain how to set it up. Let me know if that helps! https://docs.google.com/document/d/1LfKFYs-F0eRNL0X6QqB76vY_AAsbcybuip9WEQwggko/...
Did you follow the Installation Guide? Do you have VRCFury and Poiyomi installed? https://docs.google.com/document/d/1wHTLaTW40BVC7RZRHqjnst3sE_Mk6hLVnTwAU5D1FOg/...















