Not sure how I felt so invested in moving rectangles with pencil art, but this was pretty great. Did I miss a level up mechanic? Combat felt right but my usual style for these things is to overlevel and stomp. If that is NOT the game you guys were making, that's cool, you have succeeded.
Few quibbles. I wish you had clearer indication of how to Deselect than a button in the corner. Even better would be a right click to deselect, or picking a new person. Also, buffs/heals have to be cast on enemy to activate?
If my feedback is my misconception, please forgive me. It was a great experience and I basically fell asleep playing it, so this review is from the morning after.