Have you made any progress in adjusting skin tones? Is there a way to use your skin maps in the MH editor so that the proper skin tones are applied?
Hi! Apologies for the delay, I had postponed my reply and it slipped my mind afterwards.
Regarding the skin tone adjustments: I'm actively working on it, but it's a very complex process. Metahuman relies on a baked texture system, and there's no documentation from Epic, so I have to reverse-engineer the whole thing.
Right now, I'm focusing on skin tone matching for Metahuman versions 5.5 and earlier. I’m trying to find a workaround for better genital skin tone matching, and I hope to provide at least a partial solution in the coming weeks.
With UE 5.6, Metahuman changed significantly, it’s like a version 2, and it’s not compatible at all with previous versions. Supporting 5.6 will require a separate solution later on.
Hi ! Sorry for the late reply. I’m preparing an updated version for UE 5.6 with the necessary fixes, so you’ll be able to use it with your project. Just to clarify : this update will be for the Metahuman v1 setup (the pre-5.6 version). As for Metahuman v2, I’m currently working on it, but it’s not ready yet. Thanks for your patience !