Amazing work! 5 stars to the audio, the Adventure log, and the polish on this jam page! Art felt a bit inconsistent with a ton of amazing assets full of heart and then... placeholder square sprites for the spikes? Even still, this game is super impressive in a one-month timeline and the team should feel super proud!
Hello Jace,
Thank you for your kind words! The hazards are actually drawn, too, but were unfortunately implemented too small-scale to see. Here's the full art if you want to take a look! Thematically, the "spikes" were meant to be scrap metal from the fires, as scrap can hold traces of flammable materials. It also ties in with the presence of machines, too.
Thank you for playing Orbyter!
