Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey folks! While the full game is on the way (still waiting for my graphic designer partner..) I thought of sharing a few insights and thoughts concerning DICESAURIA these days starting with today 

So here goes: 

1. Words are POTENT and can be INTERPRETED in many different ways depending on the context.  YOU give meaning to words and shape the WORLD.

2. I believe the first concern for ANY game should be: to be PLAYABLE. You as a player, especially for a one-shot oriented game, came here to play. Not to LEARN, not to REMEMBER, not to make an EFFORT, but to chill and have FUN. 

ASPECT STRIPES have proven to be a wonderful tool.  No specific powers to remember. Their limit is your imagination. Aspects, of course, are not my invention but the "Stripes" part is my variant of this great idea.