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Hey folks! While the full game is on the way (still waiting for my graphic designer partner..) I thought of sharing a few insights and thoughts concerning DICESAURIA these days starting with today 

So here goes: 

1. Words are POTENT and can be INTERPRETED in many different ways depending on the context.  YOU give meaning to words and shape the WORLD.

2. I believe the first concern for ANY game should be: to be PLAYABLE. You as a player, especially for a one-shot oriented game, came here to play. Not to LEARN, not to REMEMBER, not to make an EFFORT, but to chill and have FUN. 

ASPECT STRIPES have proven to be a wonderful tool.  No specific powers to remember. Their limit is your imagination. Aspects, of course, are not my invention but the "Stripes" part is my variant of this great idea.