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(+1)

At some point the throwing thing got stuck outside the screen, it came back on its own after a while.

One time the screen turned redish and stood that way until I restarted the page.

The throwing feels nice but some falling objects seem impossible, even if they weren't try to reduce that feeling on players.

It's too easy to click outside the screen causing getting trash.

If you are planning to continue developing the game you could consider powerups, score system, different vehicle options, levels...

Overall, Good job!

(+1)

Thank you for the review! 

Unfortunately the web build seems to have bugs that weren't present when I was working on the game locally. It's the first time this happened to me so I will make sure to test out the web build extensively on my next jams. 

If you could help me out a bit, do you imagine levels working for this game? Right now I'm debating if I should continue the project mainly because right now the game can be beaten in 3 minutes and I'm struggling to see a path forward. I only had 5 days for this game so the game loop is extremely simple...

If you go for the level route you could have different cities with different backgrounds and different kinds of trash, the terrain can also change a bit.

Whether to continue or not a project is always difficult, if you are not sure, you could try continuing the idea on another short jam, or maybe just give it a rest and you can take the decision later with fresh eyes.

Thanks for the tips! I will consider it