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(+1)

Definitely a silly concept for a game.  Really causing chaos with an oversized truck haha

I was a bit confused by the vehicles with red circles around them.  Was I supposed to be avoiding them?  They didn't seem to do anything different, but maybe I didn't pick up on it.  And after a point, there are so many that they can't reasonably be avoided (especially if you got + truck size).

I don't like how RNG can just end your run if it decides not to give you any oil refills even after your rerolls.  I probably got rather unlucky to have a string of like 9 in a row without a refill option, but I think it would've been better if oil was something you acquired actively outside of the upgrade menu.

But overall, I hope your junior game designer had fun seeing the idea come to life :)

(+1)

Thanks so much for this fantastic feedback! 🙏

You are not the first person to tell me that the red circles under the other cars are confusing. 😁 The truth is that they do a small amount of damage over time, so for the most part you can just ignore them initially.  But the damage stacks, and certain vehicles do a lot more damage over time later on. But I realize I don't properly convey this in the game so it confuses most people who play it. 

Yes the RNG can kill your run. I've been thinking how I can fix this without changing the underlying RNG patterns. I think the trade-off of a refill vs an actual upgrade is a nice one. It forces you to try to be optimal. I'll have to give this one another thought 😊

But thanks again for the kind words and great constructive feedback!